Fostering the Adoption of Pervasive Displays in Public spaces using Tangible End-User Programming

Nowadays, we are continuously surrounded by new digital systems featuring easy to use and engaging interaction modalities, such as multi-touch, gestures, tangible, or voice interaction. The enriched and natural experience provided by this new paradigm – known as Natural User Interface – has promoted its adoption in many ubiquitous contexts due to its effectiveness in dealing with a wide audience of mostly inexperienced users; Pervasive displays, namely variously sized displays ecosystems supporting simultaneous interactions with public screens naturally use those new paradigms. Nonetheless, if we want these systems to stay out in public spaces for long periods, they must provide users with an easy way of being adapted to their heterogeneous usage contexts. In a recent research, we introduced TAPAS, an application running on a Pervasive Display system, which allows users to adapt and repurpose the system using their smartphones through a tangible interaction paradigm.


A full paper describing the research study and TAPAS prototype has been just accepted at IEEE VL/HCC 2015, the premier conference on Human-Centric Computing.

Our work is entitled: “Fostering the Adoption of Pervasive Displays in Public spaces using Tangible End-User Programming” and the authors are Tommaso Turchi and Alessio Malizia both members of the HCDI@Brunel and Alan Dix, School of Computer Science, University of Birmingham and Talis, Birmingham United Kingdom.

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