Category: Gadgets

Conferences on Pervasive Displays and Advanced Visual Interfaces

Just came back from presenting two papers in two very interesting conferences:
The 3rd International Symposium on Pervasive Display 2014 in Copenhagen and the International Working Conference on Advanced Visual Displays 2014 in Como.
In both conferences Post-WIMP interfaces were rocking.

My papers were:
1-“What’s in it for me: Exploring the Real-World Value Proposition of Pervasive Displays”
Simo Hosio, Jorge Goncalves, Hannu Kukka, Alan Chamberlain and Alessio Malizia
2-“Visual Engagement: Designing Projected Touch-surfaces for Community Use in a Rural Context”
Alan Chamberlain (University of Nottingham, United Kingdom); Alessio Malizia (Brunel University, United Kingdom); Alan Dix (University of Birmingham, United Kingdom)

Stay tuned for more info and feel free to contact me if interested in a copy of the papers or infos on such events.

Have you ever tried to design while blindfolded or use your apps with the sound off? You might gain crucial insights

Vinton G. Cerf, Vice President and Chief Internet Evangelist at Google Inc. and the president of ACM, calls especially UI (User Interface) and UX (User Experience) designers to strive fro accessibility. In fact, we are an aging society that needs assistive response not to mention new groups of people needing accessible apps, i.e. wounded soldiers coming back home. Given the range and potential of new technologies, e.g. Google glass, designers need to carefully address this challenge [ARTICLE]

092012_Vinton-Cerf.large

Via acm.org

Prototyping Device Ecologies: Physical to Digital and Viceversa

Our Studio proposal has been accepted at TEI 2014 – 8th International Conference on Tangible, Embedded and Embodied Interaction.

This Studio will involve participants creating interactions with physical and digital elements. They will have the opportunity to use a toolkit we developed that combines physical and digital widgets into a unique environment to allow the rapid setup of device ecologies. Therefore, participants will be able to explore how the toolkit support to physical/digital interaction gives people with low, when no, technical skills the possibility to rapidly prototype interactions among heterogeneous devices, thus blurring the boundaries between the physical and the digital world.

See here a couple of example of what participants will be able to do:

Meet a Little Robot that can teach you the basics of hardware programming

Tired of hardware programming lessons and tutorials or dealing with Arduino boards? Well on Kickstarter there’s a new project on a tiny interactive robot, The Little Robot Friend, who can help you learning and teaching the basics of hardware programming and seems actually fun [ARTICLE]

littlerobotfriends

Via Engadget.com

Interested in Futurism and Science Fiction? You might want to take a look at the Intel’s Tomorrow Project

With Mark Weiser‘s vision already becoming true, there’s currently another vision which might be the next step toward computing paradigms: The Tomorrow Project by Intel.

Take a look at this interview with Brian David Johnson, futurist at Intel: http://bcove.me/vwfae2ra

Brian David Johnson_Intel_TomorrowProj

Via ASU Magazine